I think, that some undinamical methods in multyplayer maust be removed. This is can be not main version but diigned for MP players who not want spent time on some dull actions.
1) To ressurrect hero in town need City Hall.
2)After resurrecting corpse have 0 MP
3) When hero avaken from death by immo he gain stun
4) Move point calculations take only basic speed of faster unit not with trough oasis stables e.tc. So MP Hero= MP without army * standart Movment of monster/22
5) No 1 1-2 units roaming acoss map... May be 100 xp kimit is good.
6) When 2-nd player is flee on 1-st player turn his MP will remain.
7) Mire is 4-th lvl spell.
What doyouthink about it. Here is some TOH players or not?
Hardcore version for tough players.
Dev team thinks that after introducing Equilibris section on http://www.celestialheavens.com/forums this English language section became obsolete
Web-designer wanted. "Once a knight, always a knight, but once a King is once too often!" (c) Sir Bella of Eastmarch
Actually, it has been discussed somewhere in the Russian part of the forum. Search rules
Last edited by Dalai on Wed Apr 26, 2006 22:38, edited 1 time in total.
Web-designer wanted. "Once a knight, always a knight, but once a King is once too often!" (c) Sir Bella of Eastmarch
Then use English forum instead:
http://www.celestialheavens.com/forums/ ... m.php?f=14
http://www.celestialheavens.com/forums/ ... m.php?f=14
Web-designer wanted. "Once a knight, always a knight, but once a King is once too often!" (c) Sir Bella of Eastmarch
-
- Level 1 Hero
- Posts: 1
- Joined: Tue May 27, 2014 04:43